A chance on a weapon or wand/rod hit to poison the target: the damage shown, 6 times, every 2 seconds.
6 items can roll Poison. The level it rolls at is random; higher levels are rarer. How attributes work ›
| Item | Type | Class | Level I | Level II |
|---|---|---|---|---|
| Poison Dagger | Sword | 1 | 2 dmg5% chance | – |
| Serpent Sword | Sword | 2 | 2 dmg5% chance | 4 dmg6% chance |
| Wyvern Fang | Sword | 2 | 2 dmg5% chance | 4 dmg6% chance |
| Elvish Bow | Distance Weapon | 2 | 2 dmg5% chance | 4 dmg6% chance |
| Wand of Plague | Wand | 2 | 2 dmg5% chance | 4 dmg6% chance |
| Quagmire Rod | Rod | 2 | 2 dmg5% chance | 4 dmg6% chance |