
| Armor | 1 |
|---|---|
| Weight | 9.00 oz |
This item can hold up to 1 attribute, picked at random from the 3 below. An item never gets the same attribute twice, and higher levels are rarer.
Enchanting orb success on this item: 1st 54%. A prismatic orb doubles the chance. Attributes also come on monster loot, more often from elite monsters. How attributes work ›
| Attribute | Level I |
|---|---|
| Base stats | |
| ArmorRaises the item's armor. | +1 |
| Health, mana & speed | |
| SpeedYou walk faster. | +10 |
| Protection | |
| VibrancyA chance to shake off paralysis as soon as you are paralysed. | 5% chance |
| Monster | Amount | Chance |
|---|---|---|
| Dwarf Geomancer | 1 | Common 48% |
| Dwarf Guard | 1 | Common 40% |
| Elf | 1 | Uncommon 11% |
| Island Troll | 1 | Uncommon 10% |
| Troll | 1 | Uncommon 10% |
| Swamp Troll | 1 | Uncommon 9.5% |
| Witch | 1 | Uncommon 5% |
| NPC | Location | Price |
|---|---|---|
| Aldo | Venore | 2 gp |
| Rudolph | Edron | 2 gp |
| Cedrik | Liberty Bay | 10 gp |
| Hardek | Thais | 10 gp |
| Robert | Svargrond | 10 gp |
| Sam | Thais | 10 gp |
| NPC | Location | Pays |
|---|---|---|
| Cedrik | Liberty Bay | 2 gp |
| Dixi | Rookgaard | 2 gp |
| Hardek | Thais | 2 gp |
| Lee'Delle | Wilderness | 2 gp |
| Robert | Svargrond | 2 gp |
| Sam | Thais | 2 gp |