
| Armor | 5 |
|---|---|
| Weight | 32.00 oz |
This item can hold up to 1 attribute, picked at random from the 3 below. An item never gets the same attribute twice, and higher levels are rarer.
Enchanting orb success on this item: 1st 54%. A prismatic orb doubles the chance. Attributes also come on monster loot, more often from elite monsters. How attributes work ›
| Attribute | Level I |
|---|---|
| Base stats | |
| ArmorRaises the item's armor. | +1 |
| WeightMakes the item lighter to carry. | 25% lighter |
| Health, mana & speed | |
| Max HealthRaises your maximum health. Knights get the full amount, paladins half and sorcerers and druids a third. | +20 |
| Monster | Amount | Chance |
|---|---|---|
| Dwarf Soldier | 1 | Uncommon 12% |
| NPC | Location | Price |
|---|---|---|
| Cedrik | Liberty Bay | 110 gp |
| Hardek | Thais | 110 gp |
| Robert | Svargrond | 110 gp |
| Sam | Thais | 110 gp |
| NPC | Location | Pays |
|---|---|---|
| Cedrik | Liberty Bay | 16 gp |
| H.L. | Thais | 16 gp |
| Hardek | Thais | 16 gp |
| Robert | Svargrond | 16 gp |
| Sam | Thais | 16 gp |