A chance on a weapon hit to make the target bleed: the damage shown, 5 times, every 2 seconds.
6 items can roll Bleeding. The level it rolls at is random; higher levels are rarer. How attributes work ›
| Item | Type | Class | Level I | Level II | Level III |
|---|---|---|---|---|---|
| Dragon Lance | Axe | 3 | 2 dmg5% chance | 4 dmg6% chance | 6 dmg7% chance |
| Glorious Axe | Axe | 2 | 2 dmg5% chance | 2 dmg6% chance | – |
| Headchopper | Axe | 2 | 4 dmg5% chance | 2 dmg6% chance | – |
| Naginata | Axe | 2 | 2 dmg5% chance | 4 dmg6% chance | – |
| Obsidian Lance | Axe | 2 | 2 dmg5% chance | 4 dmg6% chance | – |
| Arbalest | Distance Weapon | 3 | 2 dmg5% chance | 4 dmg6% chance | 6 dmg7% chance |