
| Attack | 47 |
|---|---|
| Defense | 16 |
| Required level | 60 |
| Weight | 67.00 oz |
This item can hold up to 3 attributes, picked at random from the 8 below. An item never gets the same attribute twice, and higher levels are rarer.
Enchanting orb success on this item: 1st 42% · 2nd 34% · 3rd 26%. A prismatic orb doubles the chance. Attributes also come on monster loot, more often from elite monsters. How attributes work ›
| Attribute | Level I | Level II | Level III |
|---|---|---|---|
| Base stats | |||
| AttackRaises the weapon's attack. | +2 | +4 | +6 |
| WeightMakes the item lighter to carry. | 25% lighter | 40% lighter | 55% lighter |
| Skills | |||
| Axe FightingRaises your axe fighting skill while the item is equipped. | +1 | +2 | – |
| On hit | |||
| BerserkA chance on a melee hit to go berserk: +10% melee skills and a little extra speed for 8 seconds. | 2% chance | 4% chance | 6% chance |
| BleedingA chance on a weapon hit to make the target bleed: the damage shown, 5 times, every 2 seconds. | 2 dmg5% chance | 4 dmg6% chance | 6 dmg7% chance |
| Life LeechA chance on a weapon hit to heal you for part of the damage dealt. | 5%5% chance | 7%10% chance | 9%15% chance |
| Critical HitA chance for weapon hits to deal extra damage. | 20%5% chance | 40%6% chance | 60%7% chance |
| PerforationA chance for a weapon hit to pierce the monster's armor. | 8% chance | 12% chance | 16% chance |
| Monster | Amount | Chance |
|---|---|---|
| Black Knight | 1 | Very rare 0.036% |
No NPC sells this item.
| NPC | Location | Pays |
|---|---|---|
| Nah'Bob | Thais | 9,000 gp |