Player guides for Morta: getting started, vocations, hunting, money and quests. Written from the live game files.
Everything a new Morta player needs on Rookgaard: which monsters to hunt in order, where to buy and sell, and how to leave with the Oracle at level 8.
On Morta, spells are bought from spell teachers. Here's who teaches each vocation in Thais, Carlin and Venore, and every spell up to level 20 with its level, words and price.
Your path from level 8 to 20 if you chose Thais: where to hunt at each level, spell teachers, early quests and their rewards, and the monsters that kill careless low levels.
Your path from level 8 to 20 if you chose Carlin: bugs under the city, dwarf mines, quests and their rewards, spell teachers, and the warlocks and dragons to stay away from.
Your path from level 8 to 20 if you chose Venore: swamp hunts, elf towers, early quests and their rewards, spell teachers, and the dragons and demons just outside town.
Where Morta's training dummies are, how to reach them from Thais and Edron, and how each vocation should train melee, distance, shielding and magic level.
Any monster on Morta can spawn as an elite. Here are the six tiers from hardened to infernal, how much tougher each one is, the extra experience and loot, and how to spot them.
How Morta's item attribute system works: which items can roll attributes, item classes, rarity colours, how drops roll, and how to enchant, disenchant and cleanse with orbs and dust.