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Thais: Level 8 to 20 Guide

2026-11-09 · 3 min read

You picked Thais at the Oracle. Good choice: Thais has orc caves almost under its streets, rotworms and trolls a short walk north, a training area next to the temple, and boats to everywhere.

This guide takes you from level 8 to level 20. All distances are measured from the Thais temple, and all numbers come from the live game files. Experience is the monster's base experience. Elite monsters give more.

Your first hour in Thais

  1. Learn your first spells. Each vocation has its own teacher in Thais: Elane for paladins, Gregor for knights, Marvik for druids and Muriel for sorcerers. Say hi, then spells. The spell teacher guide lists every spell up to level 20.
  2. Find the training teleporter. It's right beside the temple and leads to the training dummies. See the training guide.
  3. Pick a first hunt from the table below and go.

Where to hunt

Levels 8–12

Monster Exp HP Where
Orc 25 70 Almost directly beneath the town, 2–4 floors down
Orc Spearman 38 105 Same caves. Keeps its distance and throws spears
Troll 20 50 About 100 squares north, 1–2 floors down
Rotworm 40 65 About 75 squares north, 2–4 floors down. Over 150 spawns in the area
Wasp 24 35 About 90 squares south-east, outdoors. Poisons you

Best pick: rotworms. They're slow, they barely fight back at level 10, and they drop maces and swords you can sell.

Levels 12–16

Monster Exp HP Where
Orc Warrior 50 125 The orc caves under Thais
Carrion Worm 70 145 About 65 squares north, 3 floors down
Minotaur 50 100 About 85 squares north-east, very deep (7–8 floors down)
Minotaur Archer 65 100 Same area. Shoots from range
Skeleton / Ghoul 35 / 85 50 / 100 About 70 squares north-east, 5 floors down

Levels 16–20

Monster Exp HP Where
Cyclops 150 260 About 145 squares north, 2 floors down. Around 90 spawns
Minotaur Mage 150 155 The deep minotaur area north-east. Casts fire and energy
Minotaur Guard 160 185 Same area
Beholder 170 260 About 70 squares east, 3–4 floors down

Cyclopes are the classic level 20 target: lots of experience, and they drop battle shields, plate shields and the occasional dark helmet.

Watch out for these

These spawn close enough to Thais that new players run into them by accident.

  • Dragon (700 exp, 1,000 HP). Two dragons live about 25 squares south of the temple, five floors underground. A dragon's fire breath hits for up to 170, which is most of a level 20 mage's health.
  • Orc Berserker (195 exp, 210 HP) and Orc Shaman (110 exp). They're in a cave about 25–35 squares south-east, 3 floors down. A berserker's melee hit goes up to 200.
  • Bandit (245 HP). About 35 squares south, 1 floor down. Tougher than its level suggests.
  • Fire Devil (200 HP). About 45 squares east, 4 floors down. Fire damage at range.
  • Demon Skeleton (400 HP). About 135 squares south-west.
  • Dragon Lord (1,900 HP). About 150 squares north, 3 floors down. Run.

Any normal monster can also spawn as an elite: it glows, has up to seven times the health and hits harder. Learn the colors in the elite monster guide before you tank one.

Quests worth doing before level 20

Quest Reward Distance What guards it
Battle Axe Quest battle axe ~65 squares, 2 floors down Cave rats
Scale Armor Quest scale armor ~110 squares, 2 floors down Scorpions, rotworms, poison spiders
Dead Archer Quest bow, 5 poison arrows, vials ~155 squares, 3 floors down Slimes and carrion worms
Life Ring Quest life ring and dragon necklace ~75 squares, 4 floors down Beholders

The Battle Axe and Scale Armor quests are fine at level 8–12. Leave the Dead Archer quest for around level 15, and the Life Ring quest for 18–20 with a friend.

Next goal: the Noble Armor Quest (about 210 squares away, guarded by cyclopes and ghouls). Its two chests hold a noble armor and a crown helmet. It's a good target for just after level 20.

Quest givers in Thais

NPC Quest What they ask first
Bozo What a Foolish Quest Cut a flower at the Whiteflower Temple south of Thais and report back
Chester Kahs Secret Service (Thais side) Deliver a warning to Venore
Lynda Outfit quest Five druid rods and five sorcerer wands

Ask each of them about a mission.

Getting around

Captain Bluebear runs the Thais boat:

Destination Price
Carlin 110 gp
Ab'Dendriel 130 gp
Edron 160 gp
Port Hope 160 gp
Venore 170 gp
Svargrond 180 gp
Liberty Bay 180 gp
Yalahar 200 gp

Edron matters later: Zoltan there sells the orbs for the item attribute system.

Experience from 8 to 20

Level Total exp Level Total exp
8 4,200 15 37,800
9 6,400 16 47,000
10 9,300 17 57,600
11 13,000 18 69,700
12 17,600 19 83,400
13 23,200 20 98,800
14 29,900

More guides

  • Carlin: Level 8 to 20 Guide

    Your path from level 8 to 20 if you chose Carlin: bugs under the city, dwarf mines, quests and their rewards, spell teachers, and the warlocks and dragons to stay away from.

  • Venore: Level 8 to 20 Guide

    Your path from level 8 to 20 if you chose Venore: swamp hunts, elf towers, early quests and their rewards, spell teachers, and the dragons and demons just outside town.

  • Training Your Skills on Morta

    Where Morta's training dummies are, how to reach them from Thais and Edron, and how each vocation should train melee, distance, shielding and magic level.

  • Rookgaard Beginner's Guide: From Level 1 to the Mainland

    Everything a new Morta player needs on Rookgaard: which monsters to hunt in order, where to buy and sell, and how to leave with the Oracle at level 8.

  • Spell Teachers: Every Spell up to Level 20 and Where to Buy It

    On Morta, spells are bought from spell teachers. Here's who teaches each vocation in Thais, Carlin and Venore, and every spell up to level 20 with its level, words and price.

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