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Rookgaard Beginner's Guide: From Level 1 to the Mainland

2026-11-09 ยท 4 min read

Every character on Morta begins on Rookgaard, a small island where you learn the game before choosing a vocation. Nobody here has a vocation yet, and that's the point: you level up, learn how fighting, loot and NPCs work, and leave for the mainland once you reach level 8.

This guide follows the island the way most players do, from your first rat to your talk with the Oracle. Every number comes straight from the game server's files.

Your first steps

A new character arrives in the Rookgaard temple at level 1 with 150 hit points, no mana and 400 capacity. Your first goals are a better weapon, some armor, and enough gold for a rope and a shovel.

Low on health? Say hi to Cipfried in the temple. If you're below 65 hit points or poisoned, he heals you back to 65 and cures the poison for free.

Hunting, in order

The table shows each Rookgaard monster's base experience per kill and its hit points. Work your way down the list as you level.

Monster Experience Hit points Notes
Rat 5 20 Underground, in the sewers and caves. Your first kills.
Cave Rat 10 30 Deeper in the same caves.
Snake 10 15 Fragile, good early experience.
Spider 12 20 Weak, everywhere.
Wolf 18 25 Drops wolf paws you can sell.
Bug 18 29
Troll 20 50 The classic Rookgaard hunt, and good loot for the level.
Poison Spider 22 26 Poisons you. Keep an eye on your health.
Bear 23 80 Hits hard for its level. Drops bear paws.
Orc 25 70 Drops studded armor and shields.
Goblin 25 50 Deep underground.
Skeleton 35 50 Underground.
Orc Spearman 38 105 Throws spears from a distance.
Rotworm 40 65 Underground. Drops maces, swords and the odd katana.
Minotaur 50 100 The best normal hunt on the island. Drops minotaur leather and chain armor.

A rough plan:

  1. Levels 1โ€“3: rats, cave rats, snakes and spiders.
  2. Levels 3โ€“5: wolves, bugs and trolls. Sell everything they drop and buy a real weapon.
  3. Levels 5โ€“8: orcs, rotworms and, once you have decent armor, minotaurs.

There is also a single Ghoul (85 experience) and a single Minotaur Mage (150 experience) on the island. Treat them as dangerous until you're close to level 8.

How much experience you need

Level Total experience
2 100
3 200
4 400
5 800
6 1,500
7 2,600
8 4,200

At base experience, getting from level 1 to level 8 takes around 210 trolls or 170 orcs. A mix of everything above gets you there faster than farming one monster.

Where to buy

What Who Prices
Rope, shovel, backpack, torch, fishing rod Al Dee rope 50 gp, shovel 10, backpack 10, torch 2, fishing rod 150
Weapons Obi dagger 5, hand axe 8, rapier 15, axe 20, sabre 25, short sword 30, machete 30
Armor and shields Dixi jacket 10, leather helmet 12, leather legs 10, wooden shield 15, leather armor 25, studded shield 50, chain helmet 52
Food Billy and Willie bread 3, cheese 5, meat 5, ham 8
Spellbook Lily 150

Buy a rope and a shovel as soon as you can. You need the shovel to dig into holes that lead underground, and the rope to climb back out. Without them, half the island's hunting grounds are out of reach.

Where to sell your loot

Shops pay very different prices for the same thing, so sell to the right NPC.

Loot Sell to Price
Copper shield Dixi 50
Chain armor Dixi 40
Plate shield Dixi 40
Brass shield, brass helmet Dixi 25 / 22
Katana Obi 35
Mace Obi 30
Hatchet Obi 25
Sabre Obi 12
Minotaur leather Tom 12
Bear paw Tom 10
Wolf paw Tom 7

Leather gear (leather armor 5, leather helmet 3, leather legs 2, leather boots 2) is barely worth carrying. Pick it up only if you have capacity to spare.

Minotaurs and orcs are the best money on the island: chain armor, plate shields, brass gear and minotaur leather add up quickly.

Leaving Rookgaard: the Oracle

Once you're level 8, find The Oracle on an upper floor of Rookgaard's town and say hi. The Oracle asks you three things:

  1. Are you prepared to face your destiny? Say yes.
  2. Which town do you want to live in? You can choose Carlin, Thais or Venore. That becomes your home temple.
  3. Which vocation? Choose knight, paladin, sorcerer or druid, then confirm with yes. This decision is permanent.

The Oracle then teleports you to the temple of your new home town.

Go as soon as you hit level 8. There's nothing left to gain on Rookgaard once you're level 8. The mainland has better hunting, better loot and your vocation's spells.

Choosing a vocation

A quick summary. The Vocations page has the full numbers.

  • Knight: melee, the most hit points, the easiest to play solo early on.
  • Paladin: distance fighter with bows and spears, strong and flexible.
  • Sorcerer: attack magic and runes. Hits hard but dies easily.
  • Druid: healing magic and runes. Every team wants one.

Checklist before you talk to the Oracle

  • Level 8
  • Rope and shovel in your backpack
  • All loot sold
  • Decided on a vocation and a town

See you on the mainland.

More guides

  • Spell Teachers: Every Spell up to Level 20 and Where to Buy It

    On Morta, spells are bought from spell teachers. Here's who teaches each vocation in Thais, Carlin and Venore, and every spell up to level 20 with its level, words and price.

  • Thais: Level 8 to 20 Guide

    Your path from level 8 to 20 if you chose Thais: where to hunt at each level, spell teachers, early quests and their rewards, and the monsters that kill careless low levels.

  • Carlin: Level 8 to 20 Guide

    Your path from level 8 to 20 if you chose Carlin: bugs under the city, dwarf mines, quests and their rewards, spell teachers, and the warlocks and dragons to stay away from.

  • Venore: Level 8 to 20 Guide

    Your path from level 8 to 20 if you chose Venore: swamp hunts, elf towers, early quests and their rewards, spell teachers, and the dragons and demons just outside town.

  • Training Your Skills on Morta

    Where Morta's training dummies are, how to reach them from Thais and Edron, and how each vocation should train melee, distance, shielding and magic level.

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