Venore: Level 8 to 20 Guide
You picked Venore at the Oracle. Venore sits in the swamps with plenty of easy prey around it. It's also only a 40 gp boat ride from Edron, home of a training teleporter and the orb shop.
But Venore has the most dangerous neighbourhood of the three starting towns. Read the "Watch out" section before you explore.
This guide takes you from level 8 to level 20. All distances are measured from the Venore temple, and all numbers come from the live game files. Experience is the monster's base experience. Elite monsters give more.
Your first hour in Venore
- Learn your first spells. Asrak teaches both knights and paladins, Smiley teaches druids and Chatterbone teaches sorcerers. Say hi, then spells. The spell teacher guide lists every spell up to level 20.
- Hunt the swamp. Snakes and swamp trolls south of town are an easy start.
- Take the boat to Edron (40 gp) when you want to train skills on the dummies. See the training guide.
Where to hunt
Levels 8–12
| Monster | Exp | HP | Where |
|---|---|---|---|
| Snake | 10 | 15 | About 80 squares south, outdoors. Over 170 spawns |
| Swamp Troll | 25 | 55 | About 115 squares south, outdoors and 1–2 floors down. Hits for at most 13 |
| Rotworm | 40 | 65 | About 65 squares east, 1–2 floors down. Over 110 spawns |
| Bug | 18 | 29 | About 95 squares north-west |
Best pick: swamp trolls, then rotworms. Swamp trolls give more experience than normal trolls and barely hurt you.
Levels 12–16
| Monster | Exp | HP | Where |
|---|---|---|---|
| Orc / Orc Spearman | 25 / 38 | 70 / 105 | About 115 squares north-east |
| Carrion Worm | 70 | 145 | About 65 squares east, 2 floors down |
| Centipede | 34 | 70 | About 110 squares east, 3 floors down |
| Scorpion | 45 | 45 | About 105 squares south-west, 1–2 floors down |
| Elf | 42 | 100 | The elf towers about 145 squares south-east |
Levels 16–20
| Monster | Exp | HP | Where |
|---|---|---|---|
| Elf Scout | 75 | 160 | The elf towers. Shoots for up to 80, so bring a shield |
| Elf Arcanist | 175 | 220 | The elf towers. Energy and physical magic |
| Amazon / Valkyrie | 60 / 85 | 110 / 190 | About 180 squares north-west |
| Beholder | 170 | 260 | About 120 squares north-west, 4 floors down |
| Cyclops | 150 | 260 | About 160 squares south-east, 2 floors down |
The elf towers south-east are Venore's best level 16–20 hunt: lots of elves, scouts and arcanists stacked over several floors.
Watch out for these
Venore is surrounded by things that kill low levels.
- Dragon (700 exp, 1,000 HP). Almost 40 spawns about 130 squares south-west, only 1–2 floors down. Easy to walk into by accident. Fire breath hits for up to 170.
- Dragon Lord (1,900 HP). About 110 squares south-west, 2 floors down.
- Black Knight (1,800 HP, 1,600 exp). About 155 squares north-west, 4 floors down.
- The Pits of Inferno. Deep underground about 160–210 squares south and south-west, full of hellhounds, plaguesmiths, destroyers and worse. This is end-game content. If the monsters around you start giving thousands of experience, leave.
- Witch (300 HP). About 190 squares north-west. Fire attacks, and she can turn you into another creature.
- Giant Spider (1,300 HP). About 215 squares north-west.
Any normal monster can also spawn as an elite: it glows, has up to seven times the health and hits harder. Learn the colors in the elite monster guide.
Quests worth doing before level 20
| Quest | Reward | Distance | What guards it |
|---|---|---|---|
| Orc Shaman Quest | magic light wand, axe ring, blank rune | ~140 squares, 2 floors down | Orcs, orc spearmen, an orc shaman |
| Skull of Ratha Quest | white pearl and a skull of Ratha. A second chest holds a wolf tooth chain and a dwarven ring | ~195 squares, 1 floor up | Witches, valkyries, lions |
| Dragon Tower Quest | 60 poison arrows and 30 burst arrows. A second chest holds a bow and 2 small sapphires | ~150 squares, 5 floors up | Elf scouts and elf arcanists |
Do the Orc Shaman Quest around level 12. The Skull of Ratha and Dragon Tower quests fit levels 18–20. The Dragon Tower arrows are a big boost for a young paladin.
Next goal: the Time Ring Quest (about 125 squares away, 2 floors down). It has three chests: a time ring, a crystal ball and an elven amulet. It's guarded by elf arcanists, ghouls and a demon skeleton.
Quest givers in Venore
| NPC | Quest | What they ask first |
|---|---|---|
| Hugo | Outfit quest | Materials, starting with 20 pieces of brown cloth and 50 minotaur leathers |
Venore's main quest lines start elsewhere. The Thais guide covers Bozo and Chester Kahs, who are a 170 gp boat ride away.
Getting around
Captain Fearless runs the Venore boat:
| Destination | Price |
|---|---|
| Edron | 40 gp |
| Ab'Dendriel | 90 gp |
| Carlin | 130 gp |
| Ankrahmun | 150 gp |
| Svargrond | 150 gp |
| Port Hope | 160 gp |
| Thais | 170 gp |
| Liberty Bay | 180 gp |
| Yalahar | 185 gp |
The cheap Edron route is Venore's big advantage. Edron has the training teleporter and Zoltan, who sells the orbs for the item attribute system.
Experience from 8 to 20
| Level | Total exp | Level | Total exp |
|---|---|---|---|
| 8 | 4,200 | 15 | 37,800 |
| 9 | 6,400 | 16 | 47,000 |
| 10 | 9,300 | 17 | 57,600 |
| 11 | 13,000 | 18 | 69,700 |
| 12 | 17,600 | 19 | 83,400 |
| 13 | 23,200 | 20 | 98,800 |
| 14 | 29,900 |